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1239aba0b2
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Improved drawing entity data drawing implementation
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2026-04-28 08:32:05 +02:00 |
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05b7b28f5c
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Replaced all u32 instances with uint, implemented road length,
implemented basic pathing checks/algorithms, implemented entities id
display for easier debugging
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2026-04-27 22:24:06 +02:00 |
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7f5cb42097
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Implemented valid route setting
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2026-04-27 16:22:23 +02:00 |
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4ad3f3d098
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Similar to previous change, but if cars are on the road(s) that get
removed
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2026-04-27 15:32:30 +02:00 |
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da5c60d76b
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Implemented removal of cars if the node they're on gets removed
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2026-04-27 15:29:16 +02:00 |
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205c630dbf
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Error maxxing
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2026-04-27 09:52:31 +02:00 |
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620d3b56e0
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Pathfinding initial implementation [2 errors]
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2026-04-27 09:42:50 +02:00 |
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697183f961
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Car and pathfinding implementation setup
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2026-04-26 21:50:39 +02:00 |
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ee34acae34
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Node snap radius consolidation
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2026-04-26 17:11:10 +02:00 |
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533b6b1c00
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Setting up groundwork for vehicle (car) and pathfinding implementation
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2026-04-26 16:53:46 +02:00 |
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ae5e68e2a5
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Added .gitignore
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2026-04-26 15:52:29 +02:00 |
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07b8f0ecb1
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Initial commit: base-road-network copy
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2026-04-26 15:51:04 +02:00 |
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