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eca857cda1
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Implementation of car removal when infrastructure where car is located gets removed itself
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2026-05-02 20:48:25 +02:00 |
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439482e5a1
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Car fundamentals implemented
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2026-05-02 18:59:24 +02:00 |
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3e6438418b
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Implemented basic car support, and restructured few tests and other errors; errors when rng gets called TODO fix
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2026-05-02 08:55:18 +02:00 |
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3274692631
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Removed debug code
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2026-05-01 21:09:17 +02:00 |
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fdf672de4b
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Fixed splitting quirks when only one intersection is found and the intersection itself is origin node
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2026-05-01 20:46:09 +02:00 |
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f7a1340500
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Fixed the issue of newly built intersecting node not connecting to all existing (intersecting) roads
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2026-05-01 19:03:31 +02:00 |
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dd64ec648a
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Splitting function completed
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2026-05-01 17:44:30 +02:00 |
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afd7aa50c4
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Added comments and slightly refactored code for deletion of temp node
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2026-05-01 16:44:52 +02:00 |
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643712f529
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Basic Entity ID display for debugging
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2026-05-01 16:34:25 +02:00 |
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2a3064b0fe
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Improvement to intersection data calculation
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2026-05-01 14:46:30 +02:00 |
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680e07c976
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Splitting road implementation preparation
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2026-05-01 09:11:39 +02:00 |
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0d77c912a8
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Implemented right click functionality
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2026-04-30 08:00:14 +02:00 |
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4ec32252cf
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Implemented relations displaying mode
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2026-04-29 23:23:20 +02:00 |
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e75fc6dbe9
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Implemented Entity tagged union for highlighted entity (similar to abstract class in some ways)
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2026-04-29 21:45:56 +02:00 |
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7348861145
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Using implicit pointer derefs + fixing crashes on clearing entities
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2026-04-29 17:16:12 +02:00 |
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9defec8448
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Comments to describe each functionality in-depth
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2026-04-29 16:04:32 +02:00 |
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db16bafd6c
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Deletion implemented
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2026-04-29 15:52:33 +02:00 |
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fc67fe3d7e
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Implemented that each road, node in managers will be stored as pointers (allocated in heap)
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2026-04-29 10:46:32 +02:00 |
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37e2f36ae9
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Additional fixes and todo plans
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2026-04-28 22:50:04 +02:00 |
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ccbf7344b5
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Basic drawing
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2026-04-28 22:11:35 +02:00 |
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edfc54b927
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Initial commit
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2026-04-28 17:50:46 +02:00 |
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