Implemented that each road, node in managers will be stored as pointers (allocated in heap)

This commit is contained in:
2026-04-29 10:46:32 +02:00
parent 37e2f36ae9
commit fc67fe3d7e
5 changed files with 26 additions and 13 deletions

View File

@@ -4,7 +4,7 @@ const Node = @import("node.zig").Node;
pub const RoadManager = struct {
next_id: usize,
roads: std.ArrayList(Road),
roads: std.ArrayList(*Road),
pub fn init() RoadManager {
return .{
@@ -14,6 +14,9 @@ pub const RoadManager = struct {
}
pub fn deinit(self: *RoadManager, allocator: std.mem.Allocator) void {
for (self.roads.items) |road| {
allocator.destroy(road);
}
self.roads.deinit(allocator);
}
@@ -25,9 +28,11 @@ pub const RoadManager = struct {
pub fn addRoad(self: *RoadManager, allocator: std.mem.Allocator, start: *Node, end: *Node) !void {
const road: Road = .init(self.getNextID(), start, end);
try self.roads.append(allocator, road);
const road_ptr = try allocator.create(Road);
road_ptr.* = road;
try self.roads.append(allocator, road_ptr);
const ref = &self.roads.items[self.roads.items.len - 1];
const ref = self.roads.items[self.roads.items.len - 1];
try start.referenceRoad(allocator, ref);
try end.referenceRoad(allocator, ref);
}
@@ -39,7 +44,10 @@ pub const RoadManager = struct {
return id;
}
pub fn clear(self: *RoadManager) void {
pub fn clear(self: *RoadManager, allocator: std.mem.Allocator) void {
for (self.roads.items) |road| {
allocator.destroy(road);
}
self.roads.clearRetainingCapacity();
self.next_id = 0;
}