Implemented Entity tagged union for highlighted entity (similar to abstract class in some ways)

This commit is contained in:
2026-04-29 21:45:56 +02:00
parent 7348861145
commit e75fc6dbe9
8 changed files with 77 additions and 25 deletions

View File

@@ -7,13 +7,11 @@ const Node = @import("node.zig").Node;
pub const RoadManager = struct {
next_id: usize,
roads: std.ArrayList(*Road),
highlighted_road: ?*Road,
pub fn init() RoadManager {
return .{
.next_id = 0,
.roads = .empty,
.highlighted_road = null,
};
}
@@ -26,9 +24,9 @@ pub const RoadManager = struct {
}
/// Draws all the roads in the list, sends the information ahead whether the road drawn should be highlighted
pub fn draw(self: *const RoadManager, delete_mode: bool) void {
pub fn draw(self: *const RoadManager, highlighted_road: ?*Road) void {
for (self.roads.items) |road| {
const is_highlighted = delete_mode and self.highlighted_road != null and self.highlighted_road.? == road;
const is_highlighted = if (highlighted_road) |h_road| road == h_road else false;
road.draw(is_highlighted);
}
}
@@ -85,16 +83,13 @@ pub const RoadManager = struct {
return e.Entity.NotFound;
}
/// Sets the pointer to the road that is intersection with pos coordinate
pub fn update_highlighted_road(self: *RoadManager, pos: Vector2) void {
/// Returns if pos is pointing at a road, or null if it isn't at any
pub fn getHighlightedRoad(self: *const RoadManager, pos: Vector2) ?*Road {
for (self.roads.items) |road| {
if (!road.isHighlighted(pos)) continue;
self.highlighted_road = road;
return;
if (road.isHighlighted(pos)) return road;
}
self.highlighted_road = null;
return null;
}
};