Car and pathfinding implementation setup

This commit is contained in:
2026-04-26 21:50:39 +02:00
parent ee34acae34
commit 697183f961
8 changed files with 39 additions and 7 deletions

View File

@@ -28,16 +28,16 @@ Simulator :: struct {
// Destructor
deinit :: proc(self: ^Simulator) {
delete(self.cars)
self.temp_node = nil
self.highlighted_road = nil
delete(self.roads)
for &node in self.nodes {
inf.node_deinit(&node)
}
delete(self.nodes)
delete(self.cars)
}
// Functionality that runs every tick regardless of input