Car and pathfinding implementation setup

This commit is contained in:
2026-04-26 21:50:39 +02:00
parent ee34acae34
commit 697183f961
8 changed files with 39 additions and 7 deletions

View File

@@ -95,4 +95,9 @@ delete_entity :: proc(self: ^Simulator, entity_index: u32, type: common.Entity)
}
return {}, false
}
// Returns a random node that has no cars on it
get_free_node :: proc(self: ^Simulator) -> u32 {
}