package infrastructure import "../common" import rl "vendor:raylib" Node :: struct { enabled: bool, pos: rl.Vector2, roads: [dynamic]u32, } node_init :: proc(new_pos: rl.Vector2) -> Node { return { enabled = true, pos = new_pos, roads = nil, } } node_within_snapping_radius :: proc(self: ^Node, pos: rl.Vector2) -> bool { return rl.CheckCollisionPointCircle( pos, self.pos, common.NODE_SNAP_RADIUS * common.NODE_RADIUS, ) }