variable rename
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@@ -12,7 +12,7 @@ public struct Settings
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/// <summary>
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/// <summary>
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/// Maximum bet that will be allowed to set
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/// Maximum bet that will be allowed to set
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/// </summary>
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/// </summary>
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private uint max_bet;
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private uint maxBet;
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/// <summary>
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/// <summary>
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/// How much the bet will change when user adjusts their bet via +/- keys
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/// How much the bet will change when user adjusts their bet via +/- keys
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